Package: blender-ogrexml-next-2.3 Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: all Maintainer: Debian Games Team Installed-Size: 476 Depends: blender Homepage: http://ogre3d.org/ Priority: optional Section: graphics Filename: pool/main/o/ogre-next-2.3/blender-ogrexml-next-2.3_2.3.1-10osrf~resolute_all.deb Size: 166352 SHA256: ceaf65af1204a3d33b0213901e178c46f9a164ec9e528474fa37c82764bd886d SHA1: 003098178898117d32d36669dab63565e053e5c2 MD5sum: f8859d2401cdfe0f25bf0e4f6d256b7c Description: Blender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE. Package: libzenohc Architecture: armhf Depends: libc6 (>=2.12) Priority: optional Section: devel Filename: pool/main/libz/libzenohc/libzenohc_1.8.0_armhf.deb Size: 6359404 SHA256: 73b9eae6be253d78003f59822e6958bce790abaf2c61b4d7e3548b35fde1f68a SHA1: d3dfda5802e787c0cff618401ed4486b15514ce7 MD5sum: d5ee8e0b55a72ab5834d23a748b721c6 Description: The C bindings for Zenoh The C client library for Eclipse zenoh Homepage: https://github.com/eclipse-zenoh/zenoh-c Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 14735 Package: libzenohc-dev Architecture: armhf Depends: libzenohc (=1.8.0) Priority: optional Section: devel Filename: pool/main/libz/libzenohc-dev/libzenohc-dev_1.8.0_armhf.deb Size: 10386772 SHA256: 68698f6b3e6634592c80b86a62454abb21ccfbd2c954362f48d3fc78718500c2 SHA1: 5537b85b5c5d0f8f5d50ae2ec93f84fbcb5212a8 MD5sum: eb494900f9b8b981aee1abde12c50d77 Description: The C bindings for Zenoh The C client library for Eclipse zenoh - zenoh-c static lib and cmake files Homepage: https://github.com/eclipse-zenoh/zenoh-c Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 32799 Package: libzenohcpp-dev Architecture: all Priority: optional Section: devel Filename: pool/main/libz/libzenohcpp-dev/libzenohcpp-dev_1.8.0_all.deb Size: 65832 SHA256: 73620ef3e127e4cbc7a3d73356a959985bdbd6e13197a28236ad2009ae95e21b SHA1: 567338a13786c0d5a87a30fdccae4c69c1c2e76e MD5sum: 91501816e6f4a3fd72b48e3ac3a5abad Description: C++ bindings for Zenoh Homepage: https://github.com/eclipse-zenoh/zenoh-cpp Maintainer: ZettaScale Zenoh Team, Version: 1.8.0 Installed-Size: 507 Package: ogre-next-2.3-doc Source: ogre-next-2.3 Version: 2.3.1-10osrf~resolute Architecture: all Maintainer: Debian Games Team Installed-Size: 205799 Depends: libjs-jquery Homepage: http://ogre3d.org/ Priority: optional Section: doc Filename: pool/main/o/ogre-next-2.3/ogre-next-2.3-doc_2.3.1-10osrf~resolute_all.deb Size: 34379604 SHA256: 8406ebb4d07c5e510b460c1ea01f1d73fd3fc4030dd1c0ff5172455138f0dd82 SHA1: ddcea7ef871019034dd4854ba1b7586b75b5722c MD5sum: c2e2bda116d4a41fbee0291844e72310 Description: 3D Object-Oriented Graphics Rendering Engine (documentation) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the documentation. Package: sdformat17-doc Source: sdformat17 Version: 17.0.0~pre1-1~resolute Architecture: all Maintainer: Jose Luis Rivero Installed-Size: 13 Depends: libjs-jquery Conflicts: sdformat-doc-generic, sdformat12-doc, sdformat14-doc, sdformat15-doc, sdformat16-doc Replaces: sdformat12-doc, sdformat14-doc, sdformat15-doc, sdformat16-doc Provides: sdformat-doc-generic Multi-Arch: foreign Homepage: http://sdformat.org Priority: optional Section: doc Filename: pool/main/s/sdformat17/sdformat17-doc_17.0.0~pre1-1~resolute_all.deb Size: 3292 SHA256: 94ace6ab470750d3e43a12b8cf4136151787da83b2d7cfb21247f6f369ad69d2 SHA1: b4d21dd98690c693b4d1cc697dd01fd16ec24a4f MD5sum: 6ee70601c5dbc17d8c56d270740675fb Description: Simulation Description Format (SDF) parser - Documentation SDF is an XML file format that describes environments, objects, and robots in a manner suitable for robotic applications. SDF is capable of representing and describing different physic engines, lighting properties, terrain, static or dynamic objects, and articulated robots with various sensors, and acutators. The format of SDF is also described by XML, which facilitates updates and allows conversion from previous versions. A parser is also contained within this package that reads SDF files and returns a C++ interface. . This package contains the program documentation Package: sdformat17-sdf Source: sdformat17 Version: 17.0.0~pre1-1~resolute Architecture: all Maintainer: Jose Luis Rivero Installed-Size: 4686 Conflicts: libsdformat1, sdformat-sdf-generic, sdformat12-sdf, sdformat14-sdf, sdformat15-sdf, sdformat16-sdf Replaces: sdformat12-sdf, sdformat14-sdf, sdformat15-sdf, sdformat16-sdf Provides: sdformat-sdf-generic Multi-Arch: foreign Homepage: http://sdformat.org Priority: optional Section: libdevel Filename: pool/main/s/sdformat17/sdformat17-sdf_17.0.0~pre1-1~resolute_all.deb Size: 79834 SHA256: 0ea9cc1b5c1e94d3b39f960894b32a1331a895c80251dc311570ece2b45ab70c SHA1: 479dc037b61929c0f1bbb9daa8ba9e2e691ab04b MD5sum: ac7ec8af06c78058a2cc47377ada81fd Description: Simulation Description Format (SDF) parser - SDF files SDF is an XML file format that describes environments, objects, and robots in a manner suitable for robotic applications. SDF is capable of representing and describing different physic engines, lighting properties, terrain, static or dynamic objects, and articulated robots with various sensors, and acutators. The format of SDF is also described by XML, which facilitates updates and allows conversion from previous versions. A parser is also contained within this package that reads SDF files and returns a C++ interface. . This package contains SDF (Simulation Description Format) XML files needed by the libsdformat.