Source: gz-rendering8
Maintainer: Jose Luis Rivero <jrivero@osrfoundation.org>
Section: science
Priority: optional
Build-Depends: cmake,
               doxygen,
               pkg-config,
               debhelper (>= 11),
               freeglut3-dev,
               libglew-dev,
               libfreeimage-dev,
               libgz-cmake3-dev,
               libgz-common5-events-dev,
               libgz-common5-geospatial-dev,
               libgz-common5-graphics-dev,
               libgz-math7-dev,
               libgz-math7-eigen3-dev,
               libgz-plugin2-dev,
               libgz-utils2-dev,
               libogre-1.9-dev,
               libogre-next-2.3-dev,
               libvulkan-dev
Vcs-Browser: https://github.com/gazebosim/gz-rendering
Vcs-Git: https://github.com/gazebo-release/gz-rendering8-release
Standards-Version: 4.5.1
Homepage: http://gazebosim.org/

Package: libgz-rendering8
Architecture: any
Section: libs
Pre-Depends: ${misc:Pre-Depends}
Depends: ${shlibs:Depends}, ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Shared library
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 .
 Main shared library

# Only for the examples:
#
#        libfreeimage-dev,
#        freeglut3-dev,
#        libglew-dev,

Package: libgz-rendering8-core-dev
Architecture: any
Section: libdevel
Depends: libgz-cmake3-dev,
         libgz-common5-events-dev,
         libgz-common5-geospatial-dev,
         libgz-common5-graphics-dev,
         libgz-math7-dev,
         libgz-math7-eigen3-dev,
         libgz-plugin2-dev,
         libgz-rendering8 (= ${binary:Version}),
         libgz-utils2-dev,
         ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions - Core development files
  Gazebo rendering is a component in the Gazebo framework, a set of libraries
  designed to rapidly develop robot applications.
  .
  Core development files

Package: libgz-rendering8-ogre1-dev
Architecture: any
Section: libdevel
Depends: libgz-cmake3-dev,
         libgz-common5-events-dev,
         libgz-common5-geospatial-dev,
         libgz-common5-graphics-dev,
         libgz-math7-dev,
         libgz-math7-eigen3-dev,
         libogre-1.9-dev,
         libgz-plugin2-dev,
         libgz-rendering8-core-dev (= ${binary:Version}),
         libgz-rendering8-ogre1 (= ${binary:Version}),
         ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Ogre1 dev files
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 .
 Ogre1 component development files

Package: libgz-rendering8-ogre1
Architecture: any
Section: libdevel
Depends: ${shlibs:Depends}, ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Ogre1 lib
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 .
 Ogre1 component shared library

Package: libgz-rendering8-ogre2-dev
Architecture: any
Section: libdevel
Depends: libgz-cmake3-dev,
         libgz-common5-events-dev,
         libgz-common5-geospatial-dev,
         libgz-common5-graphics-dev,
         libgz-math7-dev,
         libgz-math7-eigen3-dev,
         libogre-next-2.3-dev,
         libvulkan-dev,
         libgz-plugin2-dev,
         libgz-rendering8-core-dev (= ${binary:Version}),
         libgz-rendering8-ogre2 (= ${binary:Version}),
         ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Development files
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 Gazebo Rendering is a component in the Gazebo framework, a set of libraries
 designed to rapidly develop robot applications.
 .
 Ogre2 component development files

Package: libgz-rendering8-ogre2
Architecture: any
Section: libdevel
Depends: ${shlibs:Depends}, ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Development files
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 Gazebo Rendering is a component in the Gazebo framework, a set of libraries
 designed to rapidly develop robot applications.
 .
 Ogre2 component shared library

Package: libgz-rendering8-dev
Architecture: any
Section: libdevel
Depends: libgz-rendering8-core-dev (= ${binary:Version}),
         libgz-rendering8-ogre1-dev (= ${binary:Version}),
         libgz-rendering8-ogre2-dev (= ${binary:Version}),
         libgz-rendering8 (= ${binary:Version}),
         ${misc:Depends}
Multi-Arch: same
Description: Gazebo Rendering classes and functions for robot apps - Metapackage
 Gazebo Rendering is a C++ library designed to provide an abstraction for
 different rendering engines. It offers unified APIs for creating 3D graphics
 applications.  Gazebo Rendering is a component in the Gazebo framework, a
 set of libraries designed to rapidly develop robot applications.
 Gazebo Rendering is a component in the Gazebo framework, a set of libraries
 designed to rapidly develop robot applications.
 .
 Metapackage for development files
