Package: blender-ogrexml-2.2 Source: ogre-2.2 Version: 2.1.9999~20210319~3aa42f-1osrf~bionic Architecture: all Maintainer: Debian Games Team Installed-Size: 476 Depends: blender Homepage: http://ogre3d.org/ Priority: optional Section: graphics Filename: pool/main/o/ogre-2.2/blender-ogrexml-2.2_2.1.9999~20210319~3aa42f-1osrf~bionic_all.deb Size: 151756 SHA256: 7d352610d5a812f6ad01d9c1036a75e46ae86b228fcdfd30649fb5d0850d57b1 SHA1: 4c7fd5e0a4a3485103fe5ce2a3ce7fe828fd461f MD5sum: 3be92a57371239d22b3312f0e4ffa2a7 Description: Blender Exporter for OGRE OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the Blender exporter for OGRE. Package: chef Version: 14.5.33-1 License: Apache-2.0 Vendor: Omnibus Architecture: amd64 Maintainer: Chef Software, Inc. Installed-Size: 143705 Homepage: https://www.chef.io Priority: extra Section: misc Filename: pool/main/c/chef/chef_14.5.33-1_amd64.deb Size: 54162504 SHA256: 6d699fb7da8eaeb09c385fc6b65401fa8160b7714f8b4bce2fb558a76070fa31 SHA1: bdfe531a10aa796cc7b1e20e01cfb1d8cc873de7 MD5sum: f0fac4822832b7735072696579d98321 Description: The full stack of chef Package: dart6-data Source: dart6 Priority: extra Section: libs Installed-Size: 33289 Maintainer: Jeongseok Lee Architecture: all Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Filename: pool/main/d/dart6/dart6-data_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_all.deb Size: 8872600 SHA256: dceb7d516da1d194e1f9875776725221889541be9b3b17c8a0e4b5d3a428fc53 SHA1: c5fb0254c3a7bcdd9864bfc6f7c0a5fe3f7b6791 MD5sum: 52020ea0422ac7aca86ec09a31ca0730 Description: Dynamic Animation and Robotics Toolkit - GUI-osg Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. . This package contains data for the DART applications. Package: dart6-examples Source: dart6 Priority: extra Section: libs Installed-Size: 1280 Maintainer: Jeongseok Lee Architecture: all Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: dart6-data Filename: pool/main/d/dart6/dart6-examples_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_all.deb Size: 106284 SHA256: 854002a1ee7faa52b4fe6d697612d8dfb5af61056c25a459f50067e41d7fce71 SHA1: 49a7b437746b7801066e688e49666d14d36d4500 MD5sum: d67080db08abf558d875a44498a788ee Description: Dynamic Animation and Robotics Toolkit - GUI-osg Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. . This package contains examples from the DART source. Package: dart6-tutorials Source: dart6 Priority: extra Section: libs Installed-Size: 164 Maintainer: Jeongseok Lee Architecture: all Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: dart6-data Filename: pool/main/d/dart6/dart6-tutorials_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_all.deb Size: 26344 SHA256: fad7933c61c0de9a890147c28343b8a2a30050a4983b96ffff4794298d82b1f8 SHA1: e1bc934ae0860484fe29c65be71ad7d978cc9764 MD5sum: ed8e61af389ac68b9eb407e8d1648bfc Description: Dynamic Animation and Robotics Toolkit - GUI-osg Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. . This package contains tutorials from the DART source. Package: libdart6 Source: dart6 Priority: extra Section: libs Installed-Size: 6345 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libassimp4, libboost-filesystem1.65.1, libboost-regex1.65.1, libboost-system1.65.1, libc6 (>= 2.14), libdart6-external-odelcpsolver, libfcl0.5, libgcc1 (>= 1:3.0), liboctomap1.8, libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 1171492 SHA256: 6247567a72c5a84b4fd03d717c6dfe989e5e92d81b75a564ec1521f1dd578413 SHA1: 9ab689a63e7dffbfe99a8ac25f332f030330cf46 MD5sum: 32ac2b655c76db8669b9f78c9a3afa73 Description: Dynamic Animation and Robotics Toolkit - Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-all-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 16 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-planning-dev, libdart6-utils-dev, libdart6-utils-urdf-dev, libdart6-gui-dev, libdart6-gui-osg-dev, libdart6-optimizer-nlopt-dev, libdart6-optimizer-ipopt-dev, libdart6-collision-bullet-dev, libdart6-collision-ode-dev, dart6-data, dart6-examples, dart6-tutorials Filename: pool/main/d/dart6/libdart6-all-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 10192 SHA256: 3cf606de632af35193b52cb947e5b5774f137e0f4cd493af974bd119511937a8 SHA1: fcf455b4e7745f29267fe25a3fb5247093cdc870 MD5sum: f4c74df52d9e69c5c9d2786a11147936 Description: Dynamic Animation and Robotics Toolkit - All Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-collision-bullet Source: dart6 Priority: extra Section: libs Installed-Size: 149 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libbullet2.87, libc6 (>= 2.14), libdart6, libgcc1 (>= 1:3.0), libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-collision-bullet_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 49640 SHA256: 96d2c775e32dd38196c806f88f5eb641ab6d43fc48117e6849d716228582ff4b SHA1: a919dbd182e39cbb19f23a53148babcd9744d7bc MD5sum: 1e9edf36c35bbf3cd861f7f666f9456a Description: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-collision-bullet-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 52 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-collision-bullet (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libbullet-dev Filename: pool/main/d/dart6/libdart6-collision-bullet-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 14472 SHA256: b5baa84ec279fec0b0fc1335038349e9468cca7e0eec2282543fa3fcee9d14ea SHA1: 175453f64af8eca0f470ba7aa54b9f158bd1534f MD5sum: 3e117f4fac1f4420bce1ce2ec469f672 Description: Dynamic Animation and Robotics Toolkit - Utils Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. 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DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-collision-ode-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 46 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-collision-ode (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libode-dev Filename: pool/main/d/dart6/libdart6-collision-ode-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 14044 SHA256: 354c1bcd3feff45efb45f53234b4f5b65a0eb375e00f214cc1bb00d431d116e2 SHA1: f4a7197fec75cc4df2a41d9c68d0d8553fd8fdba MD5sum: 7d0419017cd8900dc8495010f4ea8238 Description: Dynamic Animation and Robotics Toolkit - Utils Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 1947 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6 (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libdart6-external-ikfast-dev, libdart6-external-odelcpsolver-dev, libeigen3-dev, libassimp-dev (>= 3), libccd-dev, libfcl-dev, libboost-all-dev (>= 1.54.0.1ubuntu1), liboctomap-dev Conflicts: libdart-core3-dev, libdart-core4-dev, libdart-core5-dev Filename: pool/main/d/dart6/libdart6-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 198324 SHA256: 7a41c4b7f812dca21aeb7352387901239f606ac6cd6d254c915ba655859510e2 SHA1: d75e469e74b5eb88e7434fe6078af2596299c364 MD5sum: a8e5bbe17b0d787af653a70d0d8f3c40 Description: Dynamic Animation and Robotics Toolkit - Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-external-ikfast-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 34 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Filename: pool/main/d/dart6/libdart6-external-ikfast-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 13364 SHA256: ccdbe87cebccbc74b1373f4a9773a96ca4a164162c7ff2308e0561095ea8e11b SHA1: 2aa79bf6a36bb51e0b00d0990912d9b251845160 MD5sum: e92fd14aff8a11c88e446ea271c9b20d Description: IKFast - Development Header file for all ikfast c++ files/shared objects. The ikfast inverse kinematics compiler is part of OpenRAVE. Package: libdart6-external-imgui Source: dart6 Priority: extra Section: libs Installed-Size: 532 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.27), libgcc1 (>= 1:3.0), libgl1, libstdc++6 (>= 4.1.1) Filename: pool/main/d/dart6/libdart6-external-imgui_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 224184 SHA256: f22c97980196ef8c84d8f9baf61b9504acbe1b2330aabf38f1dadc9a21d88730 SHA1: c035d0945e795eeb1041fa9fca64762b2efd0f74 MD5sum: 1fbe1318e4bf6690efa7f15777a5c5cf Description: dear imgui (AKA ImGui) - Shared Files dear imgui (AKA ImGui), is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Package: libdart6-external-imgui-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 620 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-external-imgui (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24) Filename: pool/main/d/dart6/libdart6-external-imgui-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 136612 SHA256: f79f7dd3ea7ec6504a2578ee48e3283da2b64774e3625a0b4e08c477d926e272 SHA1: d7ed47dd495dbd6b81c2f584ad65a1ea6abd42c3 MD5sum: 7d908463aaab9fec04011834324c1f40 Description: dear imgui (AKA ImGui) - Development dear imgui (AKA ImGui), is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Package: libdart6-external-lodepng Source: dart6 Priority: extra Section: libs Installed-Size: 144 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.14), libgcc1 (>= 1:3.0), libstdc++6 (>= 5) Filename: pool/main/d/dart6/libdart6-external-lodepng_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 60232 SHA256: 40baf83c9df721c362728c456cba3bd019a561f13ab3406c2a44e8a88c2d8279 SHA1: f2749037537c5eef15c6635bfb9d1c0c0c39e799 MD5sum: 475811acdfc9c4d1517b298fe4b0a59c Description: LodePNG - Shared Files LodePNG is a PNG image decoder and encoder, all in one, no dependency or linkage to zlib or libpng required. It's made for C (ISO C90), and has a C++ wrapper with a more convenient interface on top. Package: libdart6-external-lodepng-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 112 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-external-lodepng (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24) Filename: pool/main/d/dart6/libdart6-external-lodepng-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 32632 SHA256: 8a9e475d69b82a955feaf5edb3d9ca3f64aead937c92b9a688397a1e51d5aefe SHA1: c3d20a75ca98c02fd82d462d4958a968e9d917b8 MD5sum: b9c41b5f4b14aa30600aef2a50cb83a8 Description: LodePNG - Development Files LodePNG is a PNG image decoder and encoder, all in one, no dependency or linkage to zlib or libpng required. It's made for C (ISO C90), and has a C++ wrapper with a more convenient interface on top. Package: libdart6-external-odelcpsolver Source: dart6 Priority: extra Section: libs Installed-Size: 72 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.14), libstdc++6 (>= 4.9) Filename: pool/main/d/dart6/libdart6-external-odelcpsolver_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 31472 SHA256: 02d7d99c014e46b8c9ce658980dce72c2d7e0cb27b806d06b8dda244143d3000 SHA1: f015adcc13e301dd595bcc9db6c27059db0a0ec5 MD5sum: abcabfef1857bf96fd2914b3e55901a9 Description: Open Dynamics Engine - Shared Library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. Package: libdart6-external-odelcpsolver-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 72 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-external-odelcpsolver (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24) Filename: pool/main/d/dart6/libdart6-external-odelcpsolver-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 19792 SHA256: 1d7d44e58c04b73e47ba17081cff2ed15dbd7c72a6c1b3569078a837cb04e290 SHA1: 062cd7ea9ea457e7004a53dc0d94d828c5cfaaba MD5sum: d02b20638571f7bb65c9924ff4afadbb Description: Open Dynamics Engine - Development Files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. Package: libdart6-gui Source: dart6 Priority: extra Section: libs Installed-Size: 166 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: freeglut3, libassimp4, libc6 (>= 2.14), libdart6, libdart6-external-lodepng, libdart6-utils, libgcc1 (>= 1:3.0), libgl1, libglu1-mesa | libglu1, libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-gui_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 56196 SHA256: 80066e9145e27641418b4d9109ad62d3b7f57f7baabc0abdaa962816fa192563 SHA1: 8eb532b6c76f67cf54eb026f1aaaee4fe000fad0 MD5sum: 36a7b034c11ccd37627cd54f1f5f0480 Description: Dynamic Animation and Robotics Toolkit - GUI Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-gui-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 105 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-utils-dev, libdart6-gui (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libdart6-external-imgui-dev, libdart6-external-lodepng-dev, freeglut3-dev, libxi-dev, libxmu-dev Filename: pool/main/d/dart6/libdart6-gui-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 18336 SHA256: 38c4c6492be0828e324998df0b3d8e3f6a0f465b23db40a936f751fc0e6a6e1d SHA1: e1a426ffa139c2379c45b6358fc07c62d5a1a1b4 MD5sum: a0ba1242e0b4bb3be333890e58b25817 Description: Dynamic Animation and Robotics Toolkit - GUI Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-gui-osg Source: dart6 Priority: extra Section: libs Installed-Size: 877 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libassimp4, libboost-filesystem1.65.1, libboost-system1.65.1, libc6 (>= 2.14), libdart6, libdart6-external-imgui, libgcc1 (>= 1:3.0), libopenscenegraph100v5, libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-gui-osg_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 197768 SHA256: db3f664b4e3db5535bd97d289833070d530981c6808cbf8f2a790a01f2863120 SHA1: 8f20cee7c4733650c632838bd952caa8c48b64dc MD5sum: 5823fe3ef7be7b9e0c20b5460fbd29c3 Description: Dynamic Animation and Robotics Toolkit - GUI-osg Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-gui-osg-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 190 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-gui-dev, libdart6-gui-osg (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libopenthreads-dev, libopenscenegraph-dev Filename: pool/main/d/dart6/libdart6-gui-osg-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 30912 SHA256: 3034dfff73021253da5aaa8f4f4afcb318590595fa398c0b7f7995caff237119 SHA1: ac561f9d3b462cc7942099a4d56a923a5c826c59 MD5sum: 14c79a9fcd87db46dd7a5ab440f809d6 Description: Dynamic Animation and Robotics Toolkit - GUI-osg Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-optimizer-ipopt Source: dart6 Priority: extra Section: libs Installed-Size: 64 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: coinor-libipopt1v5, libc6 (>= 2.14), libdart6, libgcc1 (>= 1:3.0), libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-optimizer-ipopt_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 23492 SHA256: 47ee716fd73164fcb9d4a466160b02ce662d73a984f7c0e2b12ffa0ff5df1261 SHA1: f9dd4ba98ec8531c2a0dc404dccd5e74ef1e542f MD5sum: a608f8bffe9bd0234de46e659dffe8d6 Description: Dynamic Animation and Robotics Toolkit - Optimizer-ipopt Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-optimizer-ipopt-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 40 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-optimizer-ipopt (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), coinor-libipopt-dev (>= 3.11.9) Filename: pool/main/d/dart6/libdart6-optimizer-ipopt-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 13764 SHA256: 9af18326f78198dc80569c74d237c6cb38e7b9db5f6cc1aa914d6dda1ff53309 SHA1: 3d96d01a617b10f189949371ddad7708fc97a2ad MD5sum: ec6e80f1137bc098b1d2c632d22ba0a7 Description: Dynamic Animation and Robotics Toolkit - Optimizer-ipopt Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-optimizer-nlopt Source: dart6 Priority: extra Section: libs Installed-Size: 64 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.14), libdart6, libgcc1 (>= 1:3.0), libnlopt0 (>= 2.2.4), libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-optimizer-nlopt_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 22820 SHA256: a157b84e04933ec3fb9a6f04210875f88fca07fff9a1886dc5dbd8dc90cdd00d SHA1: 3ccc7e576ca6f764ecd06812939c88aa0a5d491e MD5sum: 8005e403fae7ccdf34055bfa50077c91 Description: Dynamic Animation and Robotics Toolkit - Optimizer-nlopt Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-optimizer-nlopt-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 39 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-optimizer-nlopt (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libnlopt-dev Filename: pool/main/d/dart6/libdart6-optimizer-nlopt-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 13900 SHA256: 1d0b17aae4744795e1e39b03e78bb230a08c83c178a38afbf5df2071732922a5 SHA1: 15b1857c507f2bc59cbfd1bd57f7a21ee542efc9 MD5sum: 766c180c8cbea593a3f9c2c82a7c3577 Description: Dynamic Animation and Robotics Toolkit - Optimizer-nlopt Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-planning Source: dart6 Priority: extra Section: libs Installed-Size: 362 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.14), libdart6, libflann1.9, libgcc1 (>= 1:3.0), libstdc++6 (>= 5.2) Filename: pool/main/d/dart6/libdart6-planning_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 122700 SHA256: fc220a7391f6608690bd173ba4b3bd8ccea9ec94d63435a7279ad862a7a2da27 SHA1: e1401ebaa04e1c6529f450cd86856dec3196112c MD5sum: e6e3696e099351c7429e3a4a4209bd22 Description: Dynamic Animation and Robotics Toolkit - Planning Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-planning-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 66 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-planning (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libflann-dev, liblz4-dev Filename: pool/main/d/dart6/libdart6-planning-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 18300 SHA256: 6960e023d5d4359853c2aaf03faecced5f8487ac85116e5af30c2eeb385ddec7 SHA1: bff3bef8c704c78c48ec07b1c23842e75e35ad90 MD5sum: 0cb3ea7e61b88c48a3b4da3a40124d4a Description: Dynamic Animation and Robotics Toolkit - Planning Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-utils Source: dart6 Priority: extra Section: libs Installed-Size: 735 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libassimp4, libboost-system1.65.1, libc6 (>= 2.14), libdart6, libgcc1 (>= 1:3.0), libstdc++6 (>= 5.2), libtinyxml2-6 (>= 5.0.0) Filename: pool/main/d/dart6/libdart6-utils_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 195768 SHA256: 50efb2d8924546bb90f9515cf7f6db2d5c3fe579e0f0a1f3eea832f02f1c2407 SHA1: b8b27e6a5084de1705d80886002d3525462c6f09 MD5sum: eff0646cdbed7636894c5d53dffbf0d1 Description: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-utils-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 82 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-collision-bullet-dev, libdart6-utils (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), libtinyxml-dev, libtinyxml2-dev Filename: pool/main/d/dart6/libdart6-utils-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 18572 SHA256: 98d976f2855a1ab0055679ee94b1518aa152333fc87fab96325a7a3cc2f815ef SHA1: 807272406783ca2a27d700fe625b15c036b6c2ea MD5sum: 36bd267cac76595762299a3a29e4e118 Description: Dynamic Animation and Robotics Toolkit - Utils Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-utils-urdf Source: dart6 Priority: extra Section: libs Installed-Size: 209 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libc6 (>= 2.14), libdart6, libdart6-utils, libgcc1 (>= 1:3.0), libstdc++6 (>= 5.2), libtinyxml2-6 (>= 5.0.0), liburdfdom-model Filename: pool/main/d/dart6/libdart6-utils-urdf_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 57344 SHA256: 002e69b592bf4e42a17ee7c3df0aefccde15c633320913d7d742a0a2d5d4a378 SHA1: a3c696089b60a0e40ea3d835f2e235dc75740147 MD5sum: 8bc6c73a570002cfc9c8f26f88b0df7e Description: Dynamic Animation and Robotics Toolkit - Utils Component Shared Library DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libdart6-utils-urdf-dev Source: dart6 Priority: extra Section: libdevel Installed-Size: 48 Maintainer: Jeongseok Lee Architecture: amd64 Version: 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24 Depends: libdart6-dev, libdart6-utils-dev, libdart6-utils-urdf (= 6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24), liburdfdom-dev Filename: pool/main/d/dart6/libdart6-utils-urdf-dev_6.10.0~osrf20~20211005~bionic~d2b6ee08a60d0dbf71b0f008cd8fed1f611f6e24_amd64.deb Size: 14976 SHA256: 6729c080851e65cc33831f770f93048d9e75fc5be5822cba83588b9f87130eae SHA1: e78202441f8d8b5c22f162e6a80582196eaf3c55 MD5sum: f673635205b28da82131cea28b749600 Description: Dynamic Animation and Robotics Toolkit - Utils Component Development Files DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. Package: libogre-2.2 Source: ogre-2.2 Version: 2.1.9999~20210319~3aa42f-1osrf~bionic Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 8142 Multi-Arch: same Homepage: http://ogre3d.org/ Priority: optional Section: libs Filename: pool/main/o/ogre-2.2/libogre-2.2_2.1.9999~20210319~3aa42f-1osrf~bionic_amd64.deb Size: 2302584 SHA256: 487ab2188f61b3b05f7c59a97681353e3ec95a52adbc32a791855e7fc411ddd3 SHA1: e1d9f05638b793da62e35e7615ad6ac35d76c79f MD5sum: 67e0bbde20b11655e3e766c8af8dc081 Description: 3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins. Package: libogre-2.2-dev Source: ogre-2.2 Version: 2.1.9999~20210319~3aa42f-1osrf~bionic Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 8555 Depends: libogre-2.2 (= 2.1.9999~20210319~3aa42f-1osrf~bionic), libboost-dev, libboost-thread-dev Suggests: ogre-2.2-doc Homepage: http://ogre3d.org/ Priority: optional Section: libdevel Filename: pool/main/o/ogre-2.2/libogre-2.2-dev_2.1.9999~20210319~3aa42f-1osrf~bionic_amd64.deb Size: 1044308 SHA256: 111e9b695e93fe00f3b421a883ad243f087872192db80368f83072860f25c436 SHA1: d320e096671377ad382bc850460e4b8114f77bbb MD5sum: 6138c86090dccc32505623d5fdc13ea0 Description: 3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE. Package: ogre-2.2-doc Source: ogre-2.2 Version: 2.1.9999~20210319~3aa42f-1osrf~bionic Architecture: all Maintainer: Debian Games Team Installed-Size: 177415 Depends: libjs-jquery Homepage: http://ogre3d.org/ Priority: optional Section: doc Filename: pool/main/o/ogre-2.2/ogre-2.2-doc_2.1.9999~20210319~3aa42f-1osrf~bionic_all.deb Size: 9767364 SHA256: 0eebe06960e1b02fc10966d2da12720451c3d4d4f8b8eab441ad91b290577753 SHA1: 649d2eee5ce4b14c838068e1d33c6453d8cc4d28 MD5sum: 57f738e7bb040a8713ed9a203a00864f Description: 3D Object-Oriented Graphics Rendering Engine (documentation) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the documentation. Package: ogre-2.2-tools Source: ogre-2.2 Version: 2.1.9999~20210319~3aa42f-1osrf~bionic Architecture: amd64 Maintainer: Debian Games Team Installed-Size: 360 Homepage: http://ogre3d.org/ Priority: optional Section: devel Filename: pool/main/o/ogre-2.2/ogre-2.2-tools_2.1.9999~20210319~3aa42f-1osrf~bionic_amd64.deb Size: 131588 SHA256: 02349f1fb1fe92c3b86c07616424fdfd80b5deaf75f8578f9a59db5de36b6ade SHA1: 729f5905201700b4641583316a37e0bee9cc8393 MD5sum: 4a859231e870665fc50e3e2286db438e Description: 3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format. Package: python3-lark-parser Source: lark-parser Version: 0.7.2-3osrf~bionic Architecture: all Maintainer: Jose Luis Rivero Installed-Size: 497 Depends: python3:any (>= 3.5~) Multi-Arch: foreign Homepage: https://github.com/lark-parser/lark Priority: optional Section: python Filename: pool/main/l/lark-parser/python3-lark-parser_0.7.2-3osrf~bionic_all.deb Size: 260620 SHA256: 4f2ff8ac462fde07d488c3972cb221729e1fd16804934c7cf3b109b8b06f0c46 SHA1: 6ca32936f65c37f801a0968375b99c088ac176f7 MD5sum: 368568deb742e632d8de233766c41b9f Description: Lark - a modern parsing library for Python (Python 3) Lark lets you choose between Earley and LALR(1), to trade-off power and speed. It also contains a CYK parser and unique features such as a contextual-lexer. . Lark can: Parse all context-free grammars, and handle all ambiguity Build a parse-tree automagically, no construction code required Outperform all other Python libraries when using LALR(1) (Yes, including PLY) Run on every Python interpreter (it's pure-python) Generate a stand-alone parser (for LALR(1) grammars) . This is the Python 3 version of the package. This version installs the lark-parser executable Package: python3-lark-parser-doc Source: lark-parser Version: 0.7.2-3osrf~bionic Architecture: all Maintainer: Jose Luis Rivero Installed-Size: 159 Suggests: python-empy Multi-Arch: foreign Homepage: https://github.com/lark-parser/lark Priority: optional Section: doc Filename: pool/main/l/lark-parser/python3-lark-parser-doc_0.7.2-3osrf~bionic_all.deb Size: 100844 SHA256: b64992d40c627585c5cc273955b7b6b19372438f94459a16bebb97302ea03584 SHA1: 3f4a210ea7db5d1a6fe7e036d8ff5555ffa81426 MD5sum: 8083564176c5642a5ced5688844ab787 Description: Lark - a modern parsing library for Python (Documentation) Lark lets you choose between Earley and LALR(1), to trade-off power and speed. It also contains a CYK parser and unique features such as a contextual-lexer. . Lark can: Parse all context-free grammars, and handle all ambiguity Build a parse-tree automagically, no construction code required Outperform all other Python libraries when using LALR(1) (Yes, including PLY) Run on every Python interpreter (it's pure-python) Generate a stand-alone parser (for LALR(1) grammars) . This is the documentation package